Bubble Safari is a bubble popping game with an arcade twist, a debut title from Zynga San Diego and the first launched at both Znyga.com and Facebook simultaneously. The game follows a simple story of a chimp that need to pass one level after another, shooting bubbles to collect fruit in the journey, to rescue his girl friend from the hand of poachers. Built on the basic mechanics of most bubble shooter games, it incorporates social elements, good and bad, into the classic solo play of arcade games, and captivates all in immersive gameplay with depth and strategy behind.
Bubble Safari is updated on a weekly basis, bringing new features and higher levels. The cap of Lv. 65 at the outset is increased to Lv.77 now, for instance, while a new feature of growing vine that must be nipped in root to stop its jeopardy on bubbles is added to enrich the gameplay. As the top fast-growing title on Facebook by DAU, Bubble Safari has gained 14.8 million monthly active users since it was launched a little over a month as of now.
Bubble Safari Review:
“With the great love comes a good story”, so illustrated in one of Bubble Safari posters. More importantly, a good story offers an interesting background for the bubble shooting arcade game. Now via the monkey-manned bubble cannon, you will help the chimp to pass levels of challenges in jungles to save his lady friends.
Bubble Safari is direct to point in gameplay. After a brief how-to-play statement, you are trying your hand in the first around of bubble shooting. Basic mechanism is simple as usual, involving matching three or more of the same color to finally pop ten bubbles in the top row to clear a level and pass with at least one star (three in total). Surely, that is only the framework, to which the detailed designs attached are what make the game immersive.
As you sail through the first several levels, you get to know game features one after another and access to ever-increasingly complicate scenes with greater challenges. You can activate and fire three shots of powerful Fire Bubbles by dropping fruit three times in a row; you keep popping bubbles to make hummingbirds stay to score more points; you can see the next bubble and switch it with the current one if necessary; you need to make every bubble count given their limited number and final fruit bonus depends on the bubbles left unused; and you have to horn the skill of bank shot off the walls to reach those out of way. Moreover, obstacles emerge gradually to make the completion harder, including the coconuts, steel bubbles and beehive and growing vines as of now. All these make of the strategy, which takes the tedium of repetitive gameplay out.
As you complete one level, you can pass with at least one star, but gain coin bonus with three stars. Certainly, there are a lot of perfectionists who will return to the played level for the three stars. Besides, you get three points of energy, the very amount spent to enter a level, if you successfully complete it. So, if you keep on going, you can move on continuously. Yet, there are times, especially in higher levels, when you will fail if all the bubbles run out. If you fail five or so times, the energy bar drains and needs to be refilled slowly and automatically, or by friends’ help, or directly by money.
The bulk of gameplay is really great. But it is flawed in the way social elements are implemented. It constantly asks you to invite friends to play, which is a nuisance; it forces the question of friends-or-money in quests, which is frustration; and it tricks you into spam friends who you think are playing the game but are really not, which is impudent.
Bubble Safari is really immersive with the simple yet strategic gameplay. If you have many friends who are also fans of Bubble Safari, you can enjoy the game a lot. But if you are usually a single player even in a social game, you can be divided in the idea about it.
Bubble Safari Screenshots: