Gnome Town

Facebook Games

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Gnome Town is a Facebook game with rich in-game activities. In it, you will find the game concepts covering but not limited to city-building, exploration and Hidden Object mini-game. And all is wrapped in mystery, adventure and fantasy.

It’s time for you, a Gnome, to leave the city and return to enchanted forest. Yet things don’t turn out to be the way you imagined, for the forest and all animals in it are terrorized by the Evil Gnome. And it’s your job to save the forest critters, defeat the evil Gnome and bring the Gnome town back to life.

You start out playing a Hidden Object game. Find the items listed below, use help when get stuck and finish it to get scores based on skill and speed. Just when you wonder whether it’s just another HOG, you relieve by returning the town, or rather a small patch of it with the rest shrouded in dark green. In fact, it’s only a small mini-game that you can come back to play freely by clicking on the Statue of the Gnome King. When all your little companions are busy completing certain missions, you can play several rounds to fill-in the waiting time and also gain some XP.

Back in the town, you begin to handle your major tasks – first restore your own home and deco it, save Botkin, a rabbit and your first helper, out of the box and get it a home too, plant crops to get sliver, clear the debris (scattered mushrooms, rocks, leaves, acorns, etc.), explore the dark forest around by using Machetes, rescue more animals out of the box, add more buildings and decorations to the town, and on and on.

Gladly and unusually, the game doesn’t have an Energy setup to limit your play. But that doesn’t mean you can rush to the deep of the game with full throttle. It takes time to finish almost every quest whether it is to complete construction, harvest crops or animals, clear debris or free prisoned animals. Certainly, different tasks last extended periods of time, but generally the time is quite long for several hours. And you only have a limited amount of helpers. Besides, only if you have Machetes which are hard gained by playing can you expand your town, revealing more space and activating more quests.

As always, you can use money to solve lots of problems, such as the long wait, the limited space and lack of needed materials, etc.. You can use Gold (the in-game premium currency) to buy machetes, instant completion of certain tasks, materials that can’t be otherwise got, and NPC staff to serve in certain buildings (so you don’t have to invite friends) and so on. Even if you like to invest time rather than money to slowly upgrade, you will find you are still constrained by lots of limitations. You can slowly gain machetes to expand the town, but you will find your town is simply filled by lots of unfinished structures for lack of necessary items you can only get for gold or still locked somewhere in the dark forest.

The list of available quests is fairly long, but some tasks just can’t be finished. To stir a bit the dead water, one way is to plant and harvest crop and bushes or raise creatures so as to accumulate XP and cupcakes (which is used to instantly finish certain tasks like Gold). When you reach next level, you may unlock new buildings or quests and get rewards like coins, xp and machetes. It’s better to let your idle helpers to grow food rather than clearing away debris when they have nothing better to do, except when certain quest asks you to. In fact, you’d better leave the debris alone when there is no clearing task. While in many other games, if you finish a quest before it pops up, it’s anyway finished and you directly receive the rewards. But it’s another case here. Unless you receive the clearing tasks first and then finish it, you only get materials (such as wood or stone) and xp. And to get the debris clearly too early, you may have to wait for them re-grow after a few hours when the corresponding tasks pop up.

Gnome Town also adds the PvP elements, but doesn’t develop it into something interesting. You can click on the Vs icon to brawl, race or party with other players, friends or not. Sounds not bad, but you just click and see simple animation and then receive win-or-loss report. It’s not fun and negligible.

Gnome Town has great visuals that take you into a colorful gnome world; it has interesting activities to make you immerse in delightful gameplay; and it has the mystic exploration that always attracts you to discover what’s in the dark forest. Had it not made the progression so hard or so heavily reliant on premium currency, it would be one of most enjoyable games that I have ever played.

Gnome Town Screenshots: