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  • Release Date: Oct. or Nov. 2013 (est.)
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LUMIN is a new side-scrolling platformer that features the retro pixilated art design and a compelling story about a brave little girl’s adventure to bring back color to her world.

In LUMIN, players will take the role of Katelyn Demissio, a young girl who sets off into the kingdom of Lumin fighting the evil boss called The Grey to rescue the royal Lumin family and restore color to the world. Driven by this clue, the game will unfold its adventurous story not in a straightforward manner but with many a twist and turn to surprise and captivate players along the way.

LUMIN Screenshot

The game is reminiscent of the retro fun with the Nintendo Entertainment system with its 8-bit inspired pixilated sprites. And the bulk of gameplay is the established in most platformers. On the map drawn with generic tiles from walls to boxes and to floors, players will control their heroine to run, jump and deal with multiple enemies like slow slugs, flying bugs and light seekers to brave one pass after another. It is easy to pick up for instant immersion, but also full of challenge to become a master.

LUMIN is now being developed by Shadow Gallery Media, a small Bakersfield-based indie developer team, as their first major title. And the devs are crowd-funding the game in kickstarter, in order to quicken the pace of completion. Currently, the game is priced at 0.99c on all mobile platforms. But if the funding goal is reached, the full game will be released as a free download.

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