New Concept Art of Weapons in GUNS and ROBOTS Released

TIME : 06th Nov 2012 TueAUTHOR : Eleanor

Masthead Studios today releases new concept art of in-game weapons featured in their upcoming shooter GUNS and ROBOTS. And the set offers an exclusive preview about several weapons that represent the unique atmosphere in the game.

Guns and Robots Weapon Concept Arts

To get a sneak peek of the weapon and learn about their strength in battles.

  • Sprayshot: The guaranteed damage output makes the Sprayshot a preferred weapon for newbies. Similarly to the Sandblaster it discharges multiple small caliber pellets, but differs in functionality. Although the weapon has extremely close range, whatever is within that range becomes severely damaged.
  • Sandblaster: While not blasting any sand, Sandblaster discharges small caliber pellets. Thus, offering players a two-fold advantage – at short range – full damage capacity and at long range- almost zero chance of evading the attack. It has relatively slow rate of fire and to compensate this drawback, players can combine the Sandblaster barrel with Revolver or Hiccs chamber.
  • Toaster barrel: The Toaster barrel is an advanced shuriken launcher, capable of discharging three blades simultaneously. The razor-sharp blades cover a wide area, providing the opportunity for hitting multiple opponents at medium to long range.The Hiccs semi-automatic chamber provides a terrifying burst capability and combined with the multiple projectiles becomes a devastating weapon in close encounters.
  • Reaper: The Reaper is the deadliest light weapon available in the GUNS and ROBOTS` devastating selection. While it normally boasts a relatively low rate of fire, the Hiccs attachment offsets this disadvantage and makes close combat lethal.

Weapons Concept Arts:

Ready to battle in the fields of GUNS and ROBOTS this December!

About Masthead Studios

Masthead Studios is an independent game development studio focusing on innovative and quality games bringing to its fans enjoyable entertainment experience. The company was founded in 2005 with focus on the MMORPG genre. The primary goal of the studio has grown into making high quality, original and fun games for various platforms.  The team consists of highly experienced and dedicated talents with fresh ideas. The headquarters of Masthead Studios are in the emerging technology hub of Sofia, Bulgaria. For more information please visit: