Quantum Rush Received Major Update – AI Controlled Racers Arrived

TIME : 20th Feb 2014 ThuAUTHOR : Eleanor

The long wait is over! GameArt Studios announces today the long expected mega update for the online racer Quantum Rush goes live. With the release, the computer-controlled NPC racers have filled up the lobbies, leaving the long waits for more people to the past. Besides, the update introduces a whole lot of new features that make Quantum Rush more user-friendly and increase its visual appeal.

Quantum Rush

The Quantum Rush team has paid attention to their fans’ feedback, many suggestions made by the community have been taken into account. One example for that is the drastically improved sensation of speed. The team has uploaded a video with a before and after comparison to the GameArt Studio YouTube channel.

Another important aspect of today’s update was the lag optimisation: The racer now reacts immediately to all player input instead of waiting for confirmation from the server. A complex prediction and synchronisation system makes sure that the position of the racer on the client is as close as possible to the position of the racer on the server. This system is still in development and it has some flaws, but is already an improvement over the old system.

As had already been announced earlier, the research section’s graphical interface has been revised to make it more intuitive.

The new pickup “Stasis Sphere” will hinder the first-placed players, making the outcome of a race less predictable at any given time. 

As with the past updates, the graphics of the race tracks have been further improved.

If you haven’t had a look at Quantum Rush yet, this is a good time to do so. The easiest way to obtain a beta key is to register for the Quantum Rush Newsletter or write an email to the developers.