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Skyrama

Skyrama
  • Release Date: 2011
  • Publisher: Bigpoint
  • Developer: Sproing
  • Genre: Simulation
  • Official Site

Skyrama is a browser-based online game that simulates the management of airport. In it, players will step into the role of an airport manager and grow the initially small airport into big business. Send your own planes worldwide, land and service others’ flight for coins, develop the airport by adding more facilities and deco, win over more passengers, and grow it to be the top Airline.

Starting point is normally humble. You start out with the basic of the basics on an empty green land, and you have to learn the ropes via an 8-step tutorial. During tutorial, you learn the simple activities covering landing, servicing, selecting flight destination and staff, taking off, growing passengers, etc. and receive rewards like xp and coins. Out of it, you arrive at the Lv. 1 and gain some coins in stock to get the business going.

There is a quest line to continue guiding you to progress. Quests are of several limited types: send x flights to y contient, collect z amounts of passengers/flowers, and buy new planes/deco/facilities to better services and expand the business. Tasks are short of varity, yet they demand your very presence. Take the landing and servicing flight for instance. You click to land a plane on the runway, click to transport it to the bay, click couples of time (in the beginning) to service it, and finally click it to let it take off and fly away; you have to click otherwise the task pauses. At the best, you always have something to do; at the worst, you have to repetitively do the same thing. But you have the money-bought shortcuts, of course, which allow you to skip quests, instantly finish an activity and boost the expansion rate.

It doesn’t make obvious difference as you level up; and if anything, you just become busier with more activities to attend to. Basically, it’s a single player’s game. There is no competition or anything similarly to drive the gameplay. The ultimate goal in the game is nothing but to build an impressive and large airport. You just earn money and level up to unlock more items that can be placed in the airport.

Skyrama is quite simple. It is all about building an airport. There are a few nice touches such as the souvenirs brought back by your own planes, the concise and neat graphics and no taxes on those without real friends playing. But the core gameplay is soon maxed out due to the lack of variety in playable contents. It’s not a game appealing to everyone. Yet those preferring solo gameplay in casual may find it a nice daily retreat.

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