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Zombies Online

Zombies Online
  • Release Date: Dec. 12, 2011
  • Publisher: Kongregate & Gunshine
  • Developer: Supercell
  • Genre: Action Role-playing
  • Official Site

You are abandoned, in a zombie-infested island without a way out. A Labycore locked you outside the city walls to face those undead after his failure in the virus environment. With nowhere to escape, you have to fight for survival. Sounds familiar in survival movies? It can be better in a game. And that’s Zombies Online, a free browser game that is going to take you into an action-packed adventure.

Zombies Online

Zombies Online doesn’t directly narrate a back story. Instead, you piece up the story from the quest texts and wonder where the next mission leads you. Finish tasks in one region and head to the next up to another quest. Kill zombies all the time, collect materials like medics, wood and conserved food at times, and escort an NPC or even a Mech occasionally. Not one single mission is without combat – wandering zombies initiate attacks, usually in group, when you pass by and escort implies the pending attack halfway. All missions are directed to survival of individuals and cooperation among all those without a bite mark.

It’s just like a survival movie with loosely scripted lines, only that there is no single No.1 hero/heroine and all characters are not told of the whole plot and final result. You just move on from one episode to another. You have to figure out how to play, due to its lack of tutorial and guidance. You learn to use the mini-map and green arrow to reach the required destination, invite friends or join a party to take on big bosses, search to gain the key to pass certain door/portal and so forth.

You can take up the role of a melee bodyguard, a ranged hunter or a healing doctor. Three different archetypes are made for teamwork with distinct fight style and advantage in stats of melee, ranged, healing and armor. You can handle simple quests for single-player, but really need to be part of a group when it comes to challenges from bosses. The boss is larger in size and stronger in physics, which can stamp you to death or deal critical damage by sheer fist. Group fight is ten to one a mess, which sees character overlapping, blood shed around and sparkling flame out of weapon. Besides, there are also quests such as friendly match that sends players to challenge each other.

To survive, equipment is crucial. You gain cash, bolts or fabric rather than ready weapons or equipment from drops of defeated enemies. You have to use collected materials to craft almost everything, including items, skills, melee and reanged weapons, armors and plans. While it costs hard-earned cash to craft certain weapons, it requires consumption of Diamond, the in-game premium currency, to get powerful weapons. You get 10 free diamonds in the beginning; when they are used, you can only spend real money to get them. Diamonds are also useful in adding extra crafting slot, and needed to unlock the special treasure box you get via battle for better loot.

In-game graphics is rendered in artwork and detail. As you are on the go, each scene is designed with its own theme, palette and layout. In different scenes, you can always find something fresh to light up the very spot, whether it’s the crocodile crawling near the pool, escorted Mech with fierce power along the trials through woods or the pole dancing in the neon-lit night club.

Zombies Online sells an old survival story and team-based action-adventure gameplay. It’s not without its own quirks such as the lack of clear guidance, confusing crafting and necessary grinding, but on the whole this game offers the cinematic gameplay with story and combat. It’s basically a casual game, but it’s high likely that you sink chunks of time in it.

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